project-image

Skyrise

Created by Gavan Brown of Roxley Games

A game of auctioning and artistic egos, for 2 to 4 players.

Latest Updates from Our Project:

All About That Wash, Take 2
over 1 year ago – Wed, Sep 06, 2023 at 05:17:42 PM

Over the weekend, we’ve seen a deluge of concerned feedback regarding the photos of wash-applied buildings shared in last week’s update. We value every bit of feedback offered and want to respond to that feedback as quickly as possible.

Photo Clarification

First and foremost, let’s address the photos that were shared. In our rush to share the latest information, the update included images that were not intended for an update. They were primarily meant for internal purposes, and we made the mistake of rushing them out to backers. The white table used in the photos may have amplified the contrast of the pieces, making them appear quite different than they are in normal lighting conditions.

We'll share some higher-quality photos later in this update to assist in continuing this conversation with you, our valued backer community. We should also mention that we approved the colors that were shown to the backers on May 15th. We expected these latest samples to be an exact match to those approved colors, and they are in fact extremely close to a match, although the last set of photos we sent did not depict this very well for you. There are some differences which we did not expect, particularly with the patina (green) color that we are working with the factory to rectify.

Wash Technique

Let's dive into the specifics of this process:

The Shadow Effect: To create a sense of depth and shadow on our miniatures, the team at Eastar has leveraged their experience with creating "Sundrop" miniatures (Such as Awakened Realms minis, or Foundations of Rome) in order to create a wash effect for us that has very similar and equally stunning results.

Washes and Their Purpose: They are fundamental to the craft as they make game pieces darker and more weathered. This involves adding black and brown to a lighter color. When you introduce a darker color to a lighter substrate, it naturally becomes darker, but it also imparts the effect of realistic shadows and depth.

Pooling Explanation: You may have noticed some areas where the wash appears to pool on top of the buildings. This is due to the need for flat surfaces on top, which means they must sit upside down during the painting process. This pooling is inherent in achieving the desired effect and should not impact the overall quality or gameplay experience.

Updated Photos

As requested, the photos below are taken on the Skyrise board, with multiple colors sharing the space. And since so many have been comparing last week's photos to the ones from our May 15th update, we've also gone ahead and included the May 15th samples in the photos below.

Even under better lighting conditions, it's clear that the patina (teal) building building remains a challenge, as many of you have pointed out. This is a result of how the brown water wash color interacts with the teal color, so we need to compensate for that with the substrate pantone. We're taking steps to address this issue by contacting our manufacturer again. Our goal is to make the green buildings brighter, ensuring a more distinct contrast between each player's pieces.

We greatly appreciate your feedback, and we're thankful for your dedication to helping us improve the final product. We'll be back with another update in two weeks, keeping you informed about the progress of the remaining Skyrise package components. Please understand that it may take some extra time for the next batch of wash samples to be delivered as we continue improving the quality of our miniatures.

We’ll be back again soon, and until then…

Keep rollin' sixes!

Team Roxley

Follow us everywhere. Make it weird.

All About That Wash!
over 1 year ago – Fri, Sep 01, 2023 at 12:52:39 PM

Welcome back, Skyrisers!

Today's update contains one of the most anticipated reveals of the entire campaign. After months of revisions and waiting, we can finally share photos of the approved wash samples of the Skyrise buildings!

Please enjoy the following photos of each of the four player colors:

What's Next for Skyrise?

Now that these beauties have arrived, we are confirming the hopefully absolutely final samples of the game components, and then we are ready to print. 

Skyrise has taken us longer than any other game we've ever done. The game design / development, product design, and even components have been complex and time-consuming to perfect. However, we are EXTREMELY happy that we've finally arrived at a place where we are genuinely proud of the game!

As we move through the next phase, Team Roxley will continue to post updates every two weeks so that you can see our manufacturing progress. It will feel great for our team to finally get this game out to backers and into the market!

As always, if you have any questions, please drop them in the comments of this update, and we'll respond as quickly as possible! Until next time...

Keep rollin' sixes!

Team Roxley

Follow us everywhere. Make it weird.

No News is Good News!
over 1 year ago – Mon, Aug 14, 2023 at 12:50:57 PM

Greetings, Skyrise Backers!

We're back with another Skyrise update, keeping with our planned two-week schedule. Team Roxley is recovering from the madness of Gen Con, where our Skyrise prototype was on display for the 80,000+ attendees to steal a peek at during the mega event!

As for the production progress of Skyrise, we don't have any groundbreaking announcements to share at this moment, but we're thrilled to report that everything is progressing smoothly as planned.

To keep the excitement up in the air, we're bringing back an excellent play-through video from the fine folks at Heavy Cardboard. Visit this link to check out their 4-player showdown back from when the campaign was flying high!

We'll be back in another two weeks, likely with more substantial news about the game's progress. In the meantime, if you have any burning questions for Team Roxley, please float them in the comments of this update!

Until next time...

Keep rollin' sixes!

Team Roxley

Follow us everywhere. Make it weird.

Final Samples Almost Ready!
over 1 year ago – Mon, Jul 31, 2023 at 01:28:54 PM

Welcome back, Visionaries!

We're back with another round of information on the sky-high trajectory of Skyrise! Let's buckle up and get started:

Full Pre-Production Prototype Coming Soon

We're almost there! The moment you've all been eagerly waiting for is within reach. Our complete pre-production prototype is just around the corner! We're excited to reveal it to you, but we're still a few key steps away from that being a reality. 

Washed Buildings on the Horizon

We're eagerly anticipating the arrival of a set of washed buildings with their final plastic quality and finish. Once these structures are in our hands, we'll proceed with the approvals for every element of the game!

Revised Tray Sample 

The tray sample, a crucial puzzle piece, is also en route to us for the final evaluation. Once we give that piece of the puzzle the green light, they'll produce not one but two complete games with all the final touches, which we can share with you all!

Pre-Production Timeline 

We can practically taste the victory over this bumpy portion of the road, but we still have a tiny bit further to go. As there are numerous pieces to produce, we estimate it'll be about a month before we have the complete games in our eager hands.

We'll share everything with you as soon as we get our hands on the complete games. You'll get an up-close look at every intricate detail as soon as possible!

What lies between now and those final samples arriving? Gen Con! North America's largest game convention kicks off on Thursday, and Team Roxley will be there with bells on! Maybe not bells, probably shorts. Indiana can be hot this time of year!

If you are also there, find us at Booth 3030 (along with the awesome Dice Throne team)! And if you're also a fan of Radlands, be sure to sign up for a Championship Tournament Qualifier!

Once again, thank you for being the driving force behind Skyrise. We wouldn't be here without your support, and we can't wait to embark on the final leg of this epic journey into the skies!

We'll be back again in two weeks. Until then...

Keep rollin' sixes!

Team Roxley

Follow us everywhere. Make it weird.

Inside the Production Prototypes!
over 1 year ago – Mon, Jul 17, 2023 at 03:53:11 PM

Greetings from Team Roxley!

As Skyrise continues to build production momentum, we're in sky-high spirits as we bring you the latest information on the project!

In our previous update, we mentioned that the box insert was nearly across the internal approval finish line, and today we're excited to share the current state of the insert as part of a Collector's Edition product prototype unboxing video: 

The video above is also your first peek at the washed Island Frame, which we know many have been asking to see in an update.

We're also pleased to be able to share a similar unboxing video of the Essentials Edition of Skyrise, again in production prototype form:

🚚 Fulfillment Window Reminder 🚚 

As we're now amid the originally projected fulfillment timeline, we've seen some recent comments asking when Skyrise will be ready for fulfillment. For those who may have missed our mid-May update, please visit this link for the full updated timeline, including the new December/January fulfillment window.

We appreciate your ongoing patience and support as we put the final touches on making this the best possible version of the game!

Look for another project update in approximately two weeks. And until then...

Keep rollin' sixes!

Team Roxley

Follow us everywhere. Make it weird.